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osgDesigner is not dead

--ledocc 18:47, 28 August 2007 (PST)

I every body !! Sorry for this long absence. osgDesigner is not dead. I ended my last engineering school year and i was not really available. But I am come-back. osgDesigner need a new internal design and I work on it. So this will take a while before the next release. Any contribution is welcome. For mor information mail me at "ledocc at gmail dot com". See you soon.


osgDesigner 0.1.2 Windows installer updated

--BiGuP 09:03, 11 November 2006 (PST)

The osgDesigner windows installer has been updated. With the previous version osgDesigner didn't run because it was not able to find the osg wrappers in the "osgPlugins" directory. this is fixed now, if you have installed the previous version, just move all files in the "osgPlugins" into the executable directory or simply run the new installer

osgDesigner 0.1.2 first release

--Louise 08:26, 8 November 2006 (PST)

osgDesigner 0.1.2 has been released. This tool based on osgIntrospection, allows editing any OpenSceneGraph scenes. It is available on win32, and Linux, under the CeCiLL License (GPL compatible).

osgDesigner:Downloads

It will be presented at the EPITECH final study project forum, taking place 24 rue Pasteur 94270 Le kremlin-Bicetre, from thursday 9 to friday 10 november 2006.

Feel free to come see us or contact us and talk about osgDesigner.

Back to work

--Ledocc 17:09, 04 September 2006 (PST)

Fresh and ready to attack the last year and to become great engineers !

Holidays break

--Louise 15:33, 16 July 2006 (PST)

We're taking a break of a month, back on september. See you soon...

Mondial de la Simulation

--Louise 08:43, 3 July 2006 (PST)

The OsgDesigner project will be exposed to the "Mondial de la Simulation" at Le Bourget (Paris, France) the 7, 8 and 9 of july, feel free to come to see us to talk about OSG !

Project Implementation

--BiGuP 11:22, 18 January 2006 (PST)

After learn and be documented about Qt4, boost and OpenSceneGraph, Let's start coding !

Project Design

--Ledocc 14:10, 8 November 2005 (PST)

First stage of the project is to use UML to design the application structure. We use umbrello tool on Unix and then ArgoUml (try Visual-Paradigm, but it isn't free)

OsgDesigner birth

--Louise 09:40, 7 November 2005 (PST)

Project validation by EPITECH ! OsgDesigner is a tool to edit any OpenSceneGraph scenes. osgDesigner use osgIntrospection to discover and modify any OpenSceneGraph nodes, so you can play and see what's happening to your 3D scene.